VERTEXLITGENERIC // KEEP THIS AS REGULAR VERTEXLITGENERIC OR ELSE THE DETAIL TEXTURES BREAK!! Thanks Mapbase, I hate you! { "$basetexture" "props/miku/miku01_tex_nerutest" // "$basetexture" "props/miku/miku01_tex_tetotest" "$detail" "props/miku/fabric_detail" "$detailscale" 50 "$detailblendfactor" 0.75 "$detailblendmode" 0 "$phong" "1" // "$phongexponent" "3" // "$phongboost" "0.15" // "$phongfresnelranges" "[.25 .5 2]" // "$rimlight" "1" // "$rimlightexponent" "500" // "$rimlightboost" "0.05" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }