"VertexLitGeneric" { "$basetexture" "models/workshop/player/items/heavy/buckshot_bandolier/buckshot_bandolier_color" "$bumpmap" "models/workshop/player/items/heavy/buckshot_bandolier/buckshot_bandolier_normal" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongexponenttexture" "models/workshop/player/items/heavy/buckshot_bandolier/buckshot_bandolier_phongexponent" "$phong" "1" "$phongexponent" "5.000000" "$phongboost" "2.000000" "$phongfresnelranges" "[.25 .5 1]" "$rimlight" "1" "$rimlightexponent" "2.000000" "$rimlightboost" "1.000000" "$rimmask" "1" "$color2" "{ 255 255 255 }" "$bumpmapalphaphongmask" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" ">=DX90" { "$selfillum" "0" } "proxies" { "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }