VertexLitGeneric { "$basetexture" "models/workshop/player/dis30/heavy/dispenseapunch/dispenseapunch_color" "$bumpmap" "models/workshop/player/dis30/heavy/dispenseapunch/dispenseapunch_normal" "$phong" "1" "$phongexponent" "25" "$phongboost" "2.000000" // "$lightwarptexture" "models/buildables/sentry3/sentry3_lightwarp" "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp" "$phongfresnelranges" "[.25 .5 1]" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "1.500000" "$bumpmapalphaphongmask" "1" "$envmap" "env_cubemap" "$basealphaenvmapmask" "0" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[0.215686 0.215686 0.235294]" // "$blendtintbybasealpha" "1" // "$blendtintcoloroverbase" "0.735200" // "$colortint_base" "{ 244 142 77 }" // "$color2" "{ 244 142 77 }" // "$colortint_tmp" "[0 0 0]" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }