VertexLitGeneric { "$baseTexture" "models\weapons\w_grenade_heal/w_grenade_heal_red" "$bumpmap" "models/weapons/w_grenade_heal/w_grenade_heal_normal" "$selfillum" "1" "$envmap" "env_cubemap" "$envmaptint" "[.7 .4 .3]" "$phongtint" "[1 .9 .8]" "$phong" "1" "$phongexponent" "5" "$phongboost" "2" "$lightwarptexture" "models\lightwarps\weapon_lightwarp" "$phongfresnelranges" "[1.5 3 1]" "$rimlight" "1" "$rimlightexponent" "10" "$rimlightboost" "6" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } "Sine" { "resultVar" $selfillumtint "sinemin" .1 "sinemax" 2.00 "sineperiod" 0.30 } } }