VertexLitGeneric { "$baseTexture" "models\weapons\w_grenade_grenadelauncher\w_grenade_dm_red" "$selfillum" "1" "$phong" "1" "$phongexponent" "35" "$phongboost" "5" "$lightwarptexture" "models\lightwarps\weapon_lightwarp" "$phongfresnelranges" "[0.25 0.5 1]" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } "Sine" { "resultVar" $selfillumtint "sinemin" .1 "sinemax" 2.00 "sineperiod" 0.30 } } }