// ### Written by TF2 Item Material Writer (http://www.hamaloo.co.uk/tf2matwrite/). This file should be in the directory "materials\models\weapons\c_items\" and named "w_gelgrenade_red.vmt". ### VertexLitGeneric { $baseTexture models\weapons\w_gelgrenade\w_gelgrenade_red $bumpMap models\effects\flat_normal $lightWarpTexture models\lightwarps\weapon_lightwarp $phong 1 $baseMapAlphaPhongMask 1 $phongExponent 30 $phongBoost 5 $phongFresnelRanges "[0.25 0.5 1]" $rimLight 1 $rimLightExponent 4 $rimLightBoost 1 $selfIllum 1 $blink 0 $switch 0.5 $lightOff 0.1 $lightOn 2.0 Proxies { "Sine" { "resultVar" $selfillumtint "sinemin" .6 "sinemax" 2.1 "sineperiod" 0.9 } } }