VertexLitGeneric { "$baseTexture" "models\weapons\v_railgun/railgun_scope" "$normalmapalphaenvmapmask" 1 "$bumpmap" "models/weapons\v_railgun\railgun_glass_normal" "$envmap" "env_cubemap" "$envmaptint" "[.6 .6 .6]" "$phong" "1" "$phongexponent" "25" "$phongboost" "12" "$lightwarptexture" "models\lightwarps\weapon_lightwarp" "$phongfresnelranges" "[.25 .5 1]" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "2" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" // "$sheenPassEnabled" "1" // "$sheenmap" "cubemaps/cubemap_sheen001" // "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" // "$sheenmaptint" "[ 1 1 1 ]" // "$sheenmapmaskframe" "0" // "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } // "AnimatedWeaponSheen" // { // "animatedtexturevar" "$sheenmapmask" // "animatedtextureframenumvar" "$sheenmapmaskframe" // "animatedtextureframerate" "40" // } } }