VertexLitGeneric { "$baseTexture" "models\weapons\v_baseball\baseball_sheet" "$bumpmap" "models\weapons\v_baseball\baseball_normal" "$phong" "1" "$phongexponent" "100" "$phongboost" "1" "$lightwarptexture" "models\player\pyro\pyro_lightwarp" "$phongfresnelranges" "[.05 .15 .25]" "$rimlight" "1" "$rimlightexponent" "2" "$rimlightboost" "1" "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }