"Patch" { include "materials\models\weapons\c_items\c_fists_of_steel.vmt" insert { "$baseTexture" "models\weapons\c_items\c_fists_of_steel_yellow" // "$lightwarptexture" "models\weapons\c_items\c_fists_of_steel_lightwarp_blue" // "$phongwarptexture" "models\weapons\c_items\c_fists_of_steel_phongwarp_blue" "$envmaptint" "[0.9 0.5 0.2]" } }