VertexLitGeneric { "$baseTexture" "models\weapons\c_items\c_fists_of_steel" "$lightwarptexture" "models\weapons\c_items\c_fists_of_steel_lightwarp" "$phongwarptexture" "models\weapons\c_items\c_fists_of_steel_phongwarp" "$envmaptint" "[0.9 0.5 0.5]" "$phong" "1" "$phongexponent" "10" "$phongboost" "1.0" "$phongfresnelranges" "[.25 .5 1]" "$basemapalphaphongmask" "1" "$basealphaenvmapmask" "1" "$envmap" "env_cubemap" "$rimlight" "1" "$rimlightexponent" "10" "$rimlightboost" ".175" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }