VertexLitGeneric { "$baseTexture" "models/weapons/c_items/c_acidflask_glass" "$bumpmap" "models/effects/flat_normal" // $normalmapalphaenvmapmask 1 "$additive" 1 // $nocull 1 "$envmap" "env_cubemap" "$envmaptint" "[0.3 0.1 0.02]" "$phong" "1" "$phongexponent" "65" "$phongboost" "2" "$phongfresnelranges" "[1 2 4]" "$lightwarptexture" "models/lightwarps/jarate_lightwarp" "$phongtint" "[0.7 0.3 .2]" "$rimlight" "1" "$rimlightexponent" "20" "$rimlightboost" "2" //--------------- // Visual Effects //--------------- "$glowcolor" "1" "$cloakPassEnabled" "1" "$yellow" "0" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps/cubemap_sheen001" "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "Proxies" { "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "invis" { } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } } }